Commands & Colors Ancients Expansion 1: Greece and the Eastern Kingdoms
From the Publisher...
For those who have experienced Commands & Colors: Ancients, I salute you.
Some of you have already discovered that Commands & Colors: Ancients is much more than a game. It is an expandable game system that allows players to fight a host of historical Ancient battles.
The Greeks & Eastern Kingdoms is the first expansion to Commands & Colors: Ancients. The armies of Philip, Alexander and the Successors meet the hosts of Persians, Scythians and Indians to the east. In this expansion, you will find historical scenarios that focus on the hoplites of classical Greece fighting off the invading Persian army at Marathon and Plataea; epic battles from the Peloponnesian War, the rise of Macedon and Alexander's battles of Gaugamela, Issus and Granicus against the Persians; and battles involving Alexander's successors. With your Greeks you will be able to turn west and battle the Carthaginians in Sicily, or as King Pyrrhus at Heraclea and Ausculum, battle the Romans.
In this first expansion, we showcase over 20 scenarios (the package includes over 300 new unit blocks and stickers you need to fight out these battles). Now, that is a lot of history, but we can do this because Commands & Colors: Ancients is, by design, a unique historical game system that will allow players to effectively portray stylized Ancient battles that play to a conclusion in less than an hour. Players of C&C:A will find that these new scenarios include many new varieties of unit mixes, challenging players to master multiple play styles in order to achieve victory on the varying historical battlefields.
The Greeks & Eastern Kingdoms will feature at least one new unit type as well as several "specialty" units and leaders (The Sacred Band, The Immortals, Alexander the Great, and Alexander's Companion Cavalry, for example). Each of these operates within the confines of the original system rules, with only slight modifications to reflect their historical abilities and importance. So, rules-wise, if you own Commands & Colors: Ancients, you'll have no trouble at all learning the few special rules for these new types of units.
The battle dice resolve combat quickly and the command cards provide an element of luck that creates a fog of war and presents players with both challenges and opportunities for victory. Yet the tactics you need to execute conform remarkably well to the advantages and limitations inherent to the various Ancient units, their weapons, terrain and the history.
Again Welcome and Enjoy!
more information at the Board Game Geek website
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