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Agricola

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Availability: |
In Stock
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Sale Price:
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$44.95
- Retail $70.00
Reward Points: 4,495
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*** Important Information ***> 
*This version does NOT include the promotional Z-deck that was offered to limited quantities upon initial release.
Agricola component error: it says you should receive 33 clay discs in the rules, however, that is wrong - you should only get 27.
Please note the animeeples promotion was only offered through Z-Man Games directly. This version does NOT contain the animeeples. We do offer separate purchase of animeeples.

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From the Publisher...
Important note from Publisher - Agricola component error: it says you should receive 33 clay discs in the rules, however, that is wrong - you should only get 27.
****Please note the animeeples promotion was only offered through Z-Man Games directly. The version we carry will NOT include the animeeples.**
In Agricola (Latin for "farmer"), you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats?
Agricola is a turn-based game. There are 14 game turns plus 6 harvest phases (after turn 4, 7, 9, 11, 13, and 14). Each player starts with two playing tokens (farmer and wife) and thus can take two actions per turn. There are multiple options, and while the game progresses, you'll have more and more: first thing in a turn, a new action card is flipped over. Problem: Each action can be taken just once per turn, so it's important to do some things with high preference. Each player also starts with a hand of 7 Occupation cards (of more than 160 total) and 7 Minor Improvement cards (of more than 140 total) that he may use during the game if they fit in his/her strategy. This amounts to countless strategies, some depending on your card hand. Sometimes it's a good choice to stay on course, sometimes you better react on what your opponents do.
Agricola can also be played without cards (family game) and can even be played solo.
Contents: 360 cards, over 300 wooden components, 50+ tiles, 9 boards, tokens, scoring pad.
Read
more information at the Board Game Geek website
Customer Raves - Write your own Rave about this game!
(Click on a person's name or game group to see other raves by the same person or group.
Sam Peavy -
AmBoGS
| Agricola is the ultimate worker placement game. Each turn you have to decide what you want your "family" to do, with every move made by you and the others affecting the outcome of the game. Make sure you get enough wood!!! |
Mr Waiguoren
| I love this game. The farming theme may seem strange at first, but all of my friends have enjoyed playing it. Even people who haven't played any games in the past were able to get into it, despite its supposed complexity. The gameplay is very intuitive as you build up your farm. |
Bryan O'Connell
| Currently #1 on boardgamegeek.com, this game has unbelievable replayability and a lot of depth. Seasoned gamers will love it, and new gamers shouldn't be too overwhelmed if they're familiar with worker placement games. Supports 1-5 players and can be finished in 2 hours. You can even customize the game with animeeples and stuff like that. Enjoy! |
Paula Baker
| Agricola is a fun farm-building game. In the simplified family game, you construct your own farm house, plough fields and plant wheat or vegetables, and raise sheep, cows and wild boars. You can even keep a pet! In the more complicated versions of the game, you can have jobs (occupations) and add more improvements to your farm. This game is very versatile. You can simplify it, or add more levels of complexity with the different decks of cards. It includes cards for easy games, interactive games, and complex games. You can also play this game alone, with only one person! |
Gamepug
| Farming? Really? - Yes - really fun! You aren't just farming you are growing your family and developing your farm. The number of cards in this game means a huge variety and replayability. It's a Z-man Game so you know the components are excellent. Buy the game that got the boardgame world buzzing, and continues to be a favorite of gamers worldwide. |
Stephen B
| There is so much to do in this game that it is hard to explain. You take turn selecting actions as you try to run you farm. In doing so you must make decisions to undertake certain jobs in order get the most victory points. In many play throughs we still have not used more than the first deck of card this game has amazing value. |
Stephen B
| There is so much to do in this game that it is hard to explain. You take turn selecting actions as you try to run you farm. In doing so you must make decisions to undertake certain jobs in order get the most victory points. In many play throughs we still have not used more than the first deck of card this game has amazing value. |
Curt Carpenter
| Well, it's rated #1 (or #2, depending on what day you look) on BoardGameGeek.com for a reason. It ushered in a new era of boardgame design around "worker placement". On your turn, take one of your workers and choose where he goes to do something. Since many players will likely want the same things, the order you assign your workers is the key. There were other worker placement games before this (notably Caylus), but this seemed to significantly advance the genre. The huge number of cards give near infinite replayability. The balance of cards is somewhat under debate. Using a drafting system once familiar with the cards is preferred by some players over random distribution. |
Weird -
Basementgamers
| I must say that this game does not like that interesting from the discription. Who wants to be a farmer in a game? The instructions are not that heavy, but it's a little long and you can mess up a few rules. We had a few errors that ruined the first play. I would hop over to Boardgamegeek and get "Common Mistakes While Playing Agricola - A Summary", here is the link:
http://www.boardgamegeek.com/thread/332022
This should clear up most little problems. The rules are not hard, once you play the game, the learning curve is not that steep.
That said, after playing several times, our group of three is hooked! I have not had the chance to play with 4 or 5 people yet, but I can't wait to.
The game comes with three card sets: E Deck is the basic deck, I Deck is the interactive deck, and the K Deck is the complex deck. We have only used thebasic deck, but you can mix and match as you see fit. I don't like the random factor with the cards, we deal double the amount to each player (you start with 7 occupation cards and 7 improvment cards.) and let them pick and dicard half, this helps abit from getting a bad deal.
Don't let the theme turn you off, this is a solid game and I would place it with Catan for games that will hook people. |
Troy -
Polycon
| One of my top two games. This is not one for people who overanalyze everything, because there is A LOT going on. It has an amazing mix of turn by turn, move by move tactics, mixed with measured and long term strategy. Simply incredible. The best part really is the replayablilty. The sheer number of cards means you will really never have two games the same even though you attempt to do the same thing. Sublime. Additionally, I think this is one of the best solo games available. Scales flawlessly from 2-5 players as well. One item of note, I highly suggest buying the full meeple set if you can afford it. It makes the game visually more appealing and easier for new players. |
danbillings
| I think this game is amazing! I could play it for hours. (It literally takes several hours per person, especially when you have a whole bunch of noobs) It always seems like you never have enough time to do everything that you want to do. |
Amanda Loudermilk
| Love it! If you like settlers of catan you will love this. You are still using resources to build but instead of rolling dice you have player turns to get your "commidities". The only con we have noticed is that unless it's your turn you are not really doing anything. Which I do not mind. |
knflickner
| My wife and I have played Agricola almost 40 times since we opened it in January. We enjoy worker placement games like Caylus but this took our two-player enjoyment to a new level. The cards add a nice variableness to each game. Though it appears at first glance that you are building the same farm each game, there are actually a multitude of strategies to explore. We look forward to trying it with more players as well. |
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