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Arkham Horror: Lurker At The Threshold Expansion

Arkham Horror: Lurker At The Threshold Expansion by Fantasy Flight Games
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Manufacturer: Fantasy Flight Games  Visit their site
Designer: Daniel Lovat Clark
Tim Uren
Categories: Science Fiction
Adventure
Horror
Expansion for Base-game
Fighting
Novel-based
Mechanics: Variable Player Powers
Co-operative Play
Hand Management
Chit Pull System
Dice Rolling
Point to Point Movement
Availability: Unavailable 
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Our Price:  $16.69 - Retail $24.95
Reward Points: 1,669
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  *** Important Information ***>
must have base game to utilize this expansion


From the Publisher...

Across Arkham, strange doors to other worlds have been opening. They seem to be a living part of an ancient and arcane creature that has been reaching out, tempting the unwary with eldritch power. Now people are vanishing without a trace, and it’s up to a handful of bold investigators to confront the profane being who dwells just beyond these passages. But even working together, will they be able to destroy these unnatural and deadly gates without themselves striking a terrible bargain with the Lurker at the Threshold?

The Lurker at the Threshold is an expansion for the Arkham Horror board game by Fantasy Flight Games. This expansion features:
1 Herald Sheet
18 new Gate markers
110 new Ancient One cards
56 new Investigator cards, including new items, new spells, Relationship cards, and horrific Dark Pacts made with the powers beyond!

This is not a standalone product. A copy of Arkham Horror is required to play.

Read more information at the Board Game Geek website

Other products in the "Call Of Cthulhu: Arkham Horror" series.


Arkham Horror Board Game


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Arkham Horror: Dunwich Horror Expansion


Arkham Horror: The King in Yellow Expansion


Arkham Horror: Kingsport Horror Expansion


Arkham Horror: Black Goat Of The Woods Expansion


Arkham Horror: Innsmouth Horror Expansion


Arkham Horror Dice Set (5)


Arkham Horror: Lurker At The Threshold Expansion


Arkham Horror: Miskatonic Horror Expansion

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Customer Raves - Write your own Rave about this game!
(Click on a person's name or game group to see other raves by the same person or group.

Dog

Every Arkham expansion is a good development to the game, with new cards in all the decks you want them in. For that alone I recommend Lurker, but the new gate markers (that move, devour, etc.) and the herald himself add to the chaos that you might think you've finally mastered. Great job!

Corey
My favorite "mini" expansion to Arkham Horror! The new "Heralds" that help the Ancient one awaken from his slumber and new gate tokens, which make gates take away stamina/sanity and even move around the board, also add to the depth and complexity of the game. This in my opinion, makes it even better!

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