From the Publisher...
Ah, money. There's nothing like the sound of coins clinking in your hands. You vastly prefer it to the sound of coins clinking in someone else's hands, or the sound of coins just sitting there in a pile that no-one can quite reach without getting up. Getting up, that's all behind you now. Life has been good to you. Just ten years ago, you were tilling your own fields in a simple straw hat. Today, your kingdom stretches from sea to sea, and your straw hat is the largest the world has ever known. You also have the world's smallest dog, and a life-size statue of yourself made out of baklava. Sure, money can't buy happiness, but it can buy envy, anger, and also this kind of blank feeling. You still have problems - troublesome neighbors that must be conquered. But this time, you'll conquer them in style.
This is the 4th addition to the game of Dominion. It adds 25 new Kingdom cards to Dominion, plus 2 new Basic cards that let players keep building up past Gold and Province. The central theme is wealth; there are treasures with abilities, cards that interact with treasures, and powerful expensive cards.
more information at the Board Game Geek website
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|If you have played Dominion, if you have read about Dominion, if you're interested in ever playing Dominion, you probably should just accept now the fact that each expansion for Dominion has been well done and is worth being purchased. The sheer amount of variety that this expansion brings to the base game warrants a purchase. Get it now!
Dr Matt Carlson
|The latest expansion to Dominion takes thing to an "epic" scale. I feel like I'm playing a super-sized Dominion... money, points, effects, they're ALL bigger. Who doesn't want more? And yet, the game doesn't seem to play any slower than before.
|This is our favorite Dominion expansion. The new cards have new as well as reliable "powers". And it's nice having new and "more expensive" treasure and victory cards to spend your treasure on.
The shortcoming with Dominion is the inconvenience of pulling out the various big boxes if you want to mix action cards from the base game and expansions. But if you take the base Treasure, Victory, and Curse cards from a base Dominion game, Prosperity is actually well-rounded enough to serve as a decent version to play on its own if you happen to want to tote just it along to a game playing night. There are extra spaces in the card tray to hold all the base game's cards (not including the 25 base Action/Kingdom cards).
|Awesome expansion; the more expensive and more powerful cards really add some punch to the gameplay. The big money cards also add new paths of strategy...counter the Province rush with the new Colonies, which are worth 10 points each!
|If you've played Dominion before you have probably gotten the 7-coin hand before and been stuck between 6-cost and 8-cost cards. Now we have cards that cost 7, as well as a bigger treasure and a bigger victory point card. I also like the addition of point tokens. You can get points without clogging up your deck. As with other Dominion expansions, it adds a lot to the game and is worth getting.
|Probably my favorite of the Dominion expansions so far. I love the extra dimension the Colony and Platinum cards add to the game.
Since I mix all of the Dominion decks together when I play, I record all of my plays under the Dominion base game.
|Prosperity is a favorite expansion for a lot of Dominion fans :) The platinums and colonies can completely change the game, opening the door for many alternate strategies. The new VP system is great too in Bishop and Monument