You might like this if you liked Diplomacy, but didn't like all the backstabbing after negotiating for hours. The is no negotiation allowed in this game (to fit the theme of the time period), but still has the simultaneous programming of actions. Also has a formal notion of permanent alliances, which give players bonuses for collectively controlling more areas than the other side. But still only one player can win, so have to still beat your ally. production quality is amazing. EVery player's screen for hiding their personal programming board is almost as big as a game board from a normal game!